Phil Berges is a video game designer and computer artist.
I love making games. I’m a video game designer, developer, and 3D artist. I love using my skills as a designer and developer to help bring new projects to life and to give players the experience they deserve. Most recently, I’ve worked with IMU Studios to help bring to life their newest project, “Thunder: Throne Wars.”
I was born in Houston, TX in 1995. As a young boy, I always loved video games and knew I wanted to create them. Games have always been a huge part of my life. Now, I’m a senior at Purdue University, about to graduate with a degree in Computer Graphics Technology with a strong love for the video game industry.